senhor
#include
#include
//tabela de palavras a serem usadas no LCD code unsigned char inc[17]={" Reinicie ", 0x00}; code unsigned char ink[17]={" o sistema ", 0x00};
code unsigned char ponK[17]={". ", 0x00}; code unsigned char ponL[17]={".. ", 0x00}; code unsigned char ponM[17]={"... ", 0x00}; code unsigned char ponN[17]={".... ", 0x00}; code unsigned char pon5[17]={"..... ", 0x00}; code unsigned char pon6[17]={"...... ", 0x00}; code unsigned char pon7[17]={"....... ", 0x00}; code unsigned char pon8[17]={"........ ", 0x00}; code unsigned char pon9[17]={"......... ", 0x00}; code unsigned char ponA[17]={".......... ", 0x00}; code unsigned char ponB[17]={"........... ", 0x00}; code unsigned char ponC[17]={"............ ", 0x00}; code unsigned char ponD[17]={"............. ", 0x00}; code unsigned char ponE[17]={".............. ", 0x00}; code unsigned char ponF[17]={"............... ", 0x00}; code unsigned char ponG[17]={"................", 0x00}; code unsigned char ponH[17]={"................", 0x00}; code unsigned char ponI[17]={"................", 0x00}; code unsigned char ponJ[17]={"................", 0x00}; code unsigned char saida[17]={" SAIDA ", 0x00}; code unsigned char load[11]={"Carregando", 0x00}; code unsigned char jack[12]={"Verificando", 0x00}; code unsigned char pon1[17]={".... ", 0x00}; code unsigned char pon2[17]={" .... ", 0x00}; code unsigned char pon3[17]={" .... ", 0x00}; code unsigned char pon4[17]={" ....", 0x00}; code unsigned char ok[17]={" ok ", 0x00}; code unsigned char areas[17]={"Alerta nas areas", 0x00}; code unsigned char ar123[17]={"1 2 e 3 ", 0x00}; code unsigned char area[17]={"Alerta na area ", 0x00}; code unsigned char ar12[17]={"1 e 2